Trends Identified

Gamification
Gaming gets serious Gamification is about taking the essence of games – fun, play and passion – and applying it to real-world, non-game situations. In a business setting, that means designing solutions using gaming principles in everything from back-office tasks and training to sales management and career counseling. Game mechanics lie at the heart of gamification. For example, achievement levels, pointtracking and bonuses are ways for desired activities to be recognised and rewarded. Leaderboards and progression indicators can steer individuals to reach the next tier of performance. Quests and countdowns can help shape behavior – the former as a way to structure long combinations of tasks for a larger goal; the latter to motivate a flurry of activity within a finite, specified timeframe.
2012
Tech Trends 2012-Elevate IT for digital business
Deloitte
Game Changers for Inclusive Innovation
The digital revolution has democratised innovation. On the one hand, users are much closer to producers and influence the way a product develops; they try out, evaluate and give feed-back. Also, the digital economy allows new – and smaller – players to enter the market and scale-up. In addition, the digital economy has created new markets, or new economic prospects. Think about bridging the gap between idle resources and potential users or customers. Uber or Airbnb are classic examples.
2016
Shaping the future
European Strategy and Policy Analysis System (ESPAS)
Gaining from connectivity without losing trust
Twenty years ago, trust wasn’t as high on the business radar as it is today. In fact, we didn’t survey CEOs about it until 2002, when the business community was reeling from accounting fraud scandals, the bursting of the dotcom bubble and the collapse of the equity markets. With hindsight, it seems hard to believe that only 12% of CEOs thought public trust in companies in their country had greatly declined, and only 29% thought the fallout from corporate misdeeds was a serious threat. Since then, the financial crisis has catapulted trust into the limelight, and the after-effects of stagnant economic growth and spiralling debt levels continue to fuel a climate of mistrust. The impact on CEOs has been significant: in 2013, 37% worried that lack of trust in business would harm their company’s growth. This year, the number has jumped to 58%. The breakdown in public trust now poses a potent risk to political, economic and social systems the world over.
2017
20th Annual global CEO survey
PWC
Future smart cities
In the cities of the future, ICT will play a key role in the challenge of ensuring the wellbeing of large numbers of inhabitants. And cities will become smart. Smart cities will empower citizens by simplifying their daily life and providing them with more resources and opportunities, supporting new life styles, social inclusion and involvement in participatory governance. Policies, however, shall not understate the additional pressure on strategic sectors as logistics and transport and new risks and threats related to the large deployment of ICT (cybersecurity, data protection and privacy). 70% of the world population in 2050 will live in a city.
2015
Preparing the Commission for future opportunities - Foresight network fiches 2030
European Strategy and Policy Analysis System (ESPAS)
Future of work
When machines become workers, what is the human role? When EY first wrote about the future of work in our 2016 Megatrends report, the topic was just starting to attract attention. Skeptics doubted predictions about massive disruptions of labor by AI and robots. Now, we are overwhelmed with analyses of the future of work from the mainstream press, business literature and consultants. Predictions that seemed distant two years ago are entering the real world — from the live- testing of autonomous ride-sharing in key cities to the opening of the world’s first fully automated retail outlet, the Amazon Go store in Seattle.
2018
What’s after what’s next? The upside of disruption Megatrends shaping 2018 and beyond
EY
Future of Digital Economy and Society
The exponential growth in digitisation and internet connectivity is creating signi cant new opportunities for business and society. What makes the changes so signi cant is the combination and leverage of multiple technologies: algorithms, sensors, data, cloud, artificial intelligence, machine learning and virtual reality working together that is new. These digital technologies can also combine with other technologies such as 3D printing, robotics, advanced materials, and energy storage, to have a multiplier effect on the way we live and work. The result is that digitisation is transforming what we do - from smart factories, to smart homes, to smart health - from the means of production to our personal well-being.
2016
Shaping the future
European Strategy and Policy Analysis System (ESPAS)
Future mobility
Over the next decades, demand for mobility will further increase. Although in some geographical areas less transport is possible, in general people and goods will be moving more often, further and faster. Technologies servicing mobility needs are largely fossil fuel based and characterised by little inter-connectivity and inter-modality. The transport sector is currently characterised by a high degree of 'technology lock-in'; high investments in existing assets prevent the introduction of transformative solutions in the market.
2015
Preparing the Commission for future opportunities - Foresight network fiches 2030
European Strategy and Policy Analysis System (ESPAS)
Future Foods
People’s attitudes to food are changing, and science is beginning to catch up.
2018
Most contagious report 2018
Contagious
Future education and learning
Education bears ever-increasing importance as an enabler of economic, societal and political participation and is a core vehicle by which society's values are passed to the next generation. Yet education too has to adapt to a changing world – not just the knowledge and skills taught, but also materials, tools and pedagogies need to step into the digital era. Never before have the potentials for equity, access and quality of education been greater – and not since the 19th century has education gone through such a severe transformation. In the 12 months to June 2014 the number of Massive Open Online Courses (MOOCs) in- creased by 327%. Of those the 2625 MOOCs 597 were European.
2015
Preparing the Commission for future opportunities - Foresight network fiches 2030
European Strategy and Policy Analysis System (ESPAS)
Fusion power
Example of Organizationsactive in the area: ITER (EU/France), Tokamak Energy (UK), Alphabet/ Google/Tri Alpha Energy (US), General Fusion (Canada), Helion Energy (US), Lockheed Martin (US).
2018
Table of disruptive technologies
Imperial College London